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Topic: ascii map

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5 occurrences Feed
Subject Author Date
Published: August 2008
Discussion message Fwd: Mac Users, tbmic and Ancient Anguish Accessibility

Hi all, I received an email personally from an Ancient Anguish admin/​wizard about making changes to accessibility.

Joshua Tubbs 23 August 2008 02:46
Discussion message Re: General Accessibility Features in MUDs

Well, I have tried Ancient Anguish and I wasn't too thrilled with it, but that doesn't mean other people might not be.

Amanda Robertson 23 August 2008 05:31
Discussion message Re: General Accessibility Features in MUDs

Hello, Everyone! Again, I appreciate the feedback. I'm pleased to tell you that we at Ancient Anguish have implemented the simplest of the requests, a text descriptive realm...

Theresa Ford 29 August 2008 22:43
Published: May 2008
Feed item Review: Adventures Unlimited

Hi! I have been playing AU (as we old players call it) for many years<BR>on and off as time dictated.

Mudconnect.com Reviews 26 May 2008 06:17
Published: November 2007
Discussion message Re: 6 Dragons mud Seeking advice to be easier to navigate for the blind

I've never played your mud, but some tips: make turning the ascii map (if you have one) off easy; maybe with a question during character creation. avoid areas with many locations that all have the same or similar names, and make sure many of your locations have unique landmarks. This makes it easy to give instructions to players who can't see the map: "go three south of the large tree in the center of the woods then west.

Samuel Proulx 30 November 2007 14:04